Investigating How People (Don’t) Investigate Misinformation on Social Media

It’s been a long hot mess of a summer but I’m finally sitting down to write a summary of my CHI 2020 paper Fake News on Facebook and Twitter to try to make my paper contents more digestible. And also my rad advisor Franzi created this amazing flow chart after it had been published, but … More Investigating How People (Don’t) Investigate Misinformation on Social Media

Personal Projects: thoughts on making an indie game

After nearly a year of talking about the games we’d like to make, my friends and I have finally gotten to committing time and making progress on our dream mobile game: a slow-paced, relaxing resource-management/cafe role-playing game. Neko Atsume meets Animal Crossing meets a super simple Diner Dash. It’s interesting returning to a game design … More Personal Projects: thoughts on making an indie game

UX Design in Splatoon

I’m not a fan of gritty shooters, but I am a fan of Nintendo’s off-the-wall game designs, so I immediately grabbed Splatoon when it came out. And I was not disappointed. Given how often I’ve been playing this recently, I thought I’d talk about less discussed but still interesting aspects of Splatoon’s user experience design. The … More UX Design in Splatoon